Interactive spatial experiences

Enter the project before it exists.

Interactive Project Rooms and immersive review turn complex design into a place teams can understand together.

PIXL Campus demonstrationAuthored spatial sequence

One project. Two ways in.

Keep the project open, then step inside it.

01

PIXL Project Rooms

The persistent browser destination for the interactive experience, plans, renders, review, and delivery.

02

PIXL Vision

The managed immersive extension for decisions that depend on scale, presence, and spatial understanding.

PIXL Project Rooms

The project has one place to make sense.

Give every stakeholder a controlled place to enter the design, move through authored views, and reach the material that supports the next decision.

Explore Project Rooms
PIXL Project Room showing an interactive multi-building campus experience.
Live browser-based Project RoomPIXL Campus demonstration
A continuous Project Room tour

Building B, Building A, the residence overview, and the luxury building connect through one authored loop.

Inside the live PIXL Campus demonstration

Published experience evidence, not customer outcome metrics.
58camera states
76authored transitions
25high-resolution renders
Open the live Project Room example

PIXL Vision

When the screen is not enough, step inside.

PIXL Vision extends an authored environment into managed Apple Vision Pro review, where teams can understand scale, compare room states, and meet inside the design.

Explore PIXL Vision
Concept visualization of a future tower aligned with an existing city development site.
Concept scenario 01

Stand where the project will be.

Review a future building against the place where it belongs.

Concept visualization. Site-scale placement and field anchoring are future extensions, not current product claims.

Concept scenario 02

Change the room while standing inside it.

Compare seating, screen arrangements, lighting moods, and presentation content at full scale, while the decision is still flexible.

Concept visualization of a person reviewing a finished boardroom inside an unfinished office shell.
Concept visualization of mixed-reality room configuration.
High-fidelity enterprise boardroom visualization used in immersive-review development.

Current platform focus

A managed review environment, built around the room.

Move between full immersion and mixed reality. Walk the space, use an interactive floor miniature, compare authored configurations, and bring remote participants into a synchronized review.

Authored enterprise scene used in immersive-review development. Not device output.

From source to shared understanding

One authored experience, carried into the right surface.

01

Bring the source

Plans, models, scans, imagery, or an existing Unreal environment.

02

Author the experience

PIXL shapes the views, states, interaction, and review logic around the decision.

03

Open the Project Room

Teams explore the design, compare options, and keep supporting material together.

04

Step into Vision

When scale and presence matter, the authored environment extends into managed immersive review.

PIXL Display carries the experience onto a physical screen.

PIXL Atlas keeps approved property information current across published surfaces.

Built to strengthen the project team

A clear spatial layer, without another disconnected vendor.

How PIXL works with partners

AV integrators

Add a spatial experience layer beside the room, display, and support systems you already own.

Architects and designers

Give stakeholders a clearer way to understand authored intent and compare decisions in context.

Developers and owners

Present a future property before construction and carry the same story into sales or operations.

Enterprise teams

Review complex spaces with a controlled experience that can move from browser to immersive session.

Bring us the place

Let people understand the project while it can still change.

Discuss a project