Interactive spatial experiences
Enter the project before it exists.
Interactive Project Rooms and immersive review turn complex design into a place teams can understand together.
One project. Two ways in.
Keep the project open, then step inside it.
PIXL Project Rooms
The persistent browser destination for the interactive experience, plans, renders, review, and delivery.
PIXL Vision
The managed immersive extension for decisions that depend on scale, presence, and spatial understanding.
PIXL Project Rooms
The project has one place to make sense.
Give every stakeholder a controlled place to enter the design, move through authored views, and reach the material that supports the next decision.
Explore Project Rooms
Building B, Building A, the residence overview, and the luxury building connect through one authored loop.
Inside the live PIXL Campus demonstration
Published experience evidence, not customer outcome metrics.PIXL Vision
When the screen is not enough, step inside.
PIXL Vision extends an authored environment into managed Apple Vision Pro review, where teams can understand scale, compare room states, and meet inside the design.
Explore PIXL Vision
Stand where the project will be.
Review a future building against the place where it belongs.
Concept visualization. Site-scale placement and field anchoring are future extensions, not current product claims.
Change the room while standing inside it.
Compare seating, screen arrangements, lighting moods, and presentation content at full scale, while the decision is still flexible.


Current platform focus
A managed review environment, built around the room.
Move between full immersion and mixed reality. Walk the space, use an interactive floor miniature, compare authored configurations, and bring remote participants into a synchronized review.
Authored enterprise scene used in immersive-review development. Not device output.From source to shared understanding
One authored experience, carried into the right surface.
Bring the source
Plans, models, scans, imagery, or an existing Unreal environment.
Author the experience
PIXL shapes the views, states, interaction, and review logic around the decision.
Open the Project Room
Teams explore the design, compare options, and keep supporting material together.
Step into Vision
When scale and presence matter, the authored environment extends into managed immersive review.
PIXL Display carries the experience onto a physical screen.
PIXL Atlas keeps approved property information current across published surfaces.
Built to strengthen the project team
A clear spatial layer, without another disconnected vendor.
How PIXL works with partnersAV integrators
Add a spatial experience layer beside the room, display, and support systems you already own.
Architects and designers
Give stakeholders a clearer way to understand authored intent and compare decisions in context.
Developers and owners
Present a future property before construction and carry the same story into sales or operations.
Enterprise teams
Review complex spaces with a controlled experience that can move from browser to immersive session.